Sony Partners with ​​​​VCT EMEA 2026, Providing INZONE H9 II as Official Headset

Sony is proud to announce its partnership with the VALORANT Champions Tour (VCT) EMEA for the 2026 season, which sees the INZONE H9 II as the Official Headset of the competition.

INZONE H9 II will equip players across the VCT EMEA Stage 1 and 2, delivering superior wearing comfort during long play sessions while providing optimal sound isolation. It also achieves superior delivery of players' voices captured using the headset's microphone for clear in-game voice chat. VCT EMEA fans can hear the quality-voices on the stream of every VCT EMEA match.

VCT EMEA is one of the most competitive regional circuits in global esports, bringing together top teams to compete at the highest level.

Charlie Allen, EMEA Director, Commercial Partnerships & Business Development of Riot Games says: “Sony INZONE’s commitment to delivering high-performance gaming gear meets the high standards of both the players using it and the fans playing at home. With INZONE H9 II, players have the comfort and performance they need to compete at their best, while we bring fans closer to the action through clear audio in every moment.”
Boaster, Fnatic VALORANT team player says: "Helping SONY INZONE over the last few years build their headset has been an insane experience and I am so proud of the headset that we were able to make together! I use it everyday at home and now I get to use it in tournaments as well, it is a perfect setup for me."

For more information about INZONE H9 II, visit: https://www.sony.co.uk/gaming-gear/products/inzone-h9-ii

 

About Sony Europe B.V.

Sony Europe B.V. is a sales and marketing company for Sony’s leading Entertainment, Technology & Services business aimed at consumer and professional markets, as well as the Imaging & Sensing Solutions business across Europe. The company is a subsidiary of Sony Europe Limited, which is a wholly owned subsidiary of Sony Group Corporation. We work to deliver Sony's purpose to fill the world with emotion through the power of creativity and technology. ​ ​

For more information, visit: www.sony.co.uk/presscentre

 

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